Programming Sync

Posted on May 8, 2011

Throughout Game Design as a Cultural Practice I have been confronted by new ideas and ways of thinking about games that have subsequently manifested themselves in my semester project: Sync. As a programmer I found that many initial design decisions fell on me while building the first prototypes and, later, while adding features and tools. In [...]

Command Line

Posted on March 5, 2011

As any College of Computing student at Georgia Tech will know, we are really brainwashed into loving Java. I love Java. That said, we are also somewhat brainwashed into using the Eclipse IDE (Integrated Development Environment… think Photoshop but for programming) to develop Java. That’s all well and good, but last week my Eclipse installation [...]

Global Game Jam 2011

Posted on January 31, 2011

This past weekend I did something I’m not particularly prone to do. Instead of taking it easy and enjoying time with my wife and family I participated in Global Game Jam 2011 at SPSU, conveniently just minutes away from home. This meant gathering with artists, designers, and a lot of programmers to take a theme [...]

Snow Bummer

Posted on January 12, 2011

I’m really looking forward to this semester at Tech. Unfortunately, we’re already out three school days due to snow/rain/ice here in the south. Most people seem happy to blame southern drivers for being terrible, which is true, but they also forget that it just doesn’t make sense for governments here to spend money on heavy [...]